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Game: Auxilium

Genre: 3D, Multiplayer FPS, CTF

Team Size: 50 Developers

Team Name: Pantheon

Engine: Unreal Engine 4 (14.3)

Development Time: 4 Months

  • Level Design

  • World Building

  • Conveyance

  • 3D Proxy Modeling

  • Quality Assurance

  • Lighting Integration

  • Terrain & Material editing

GAME INSTALLER

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OVERVIEW
LEVEL DESIGN
POSTMORTEM
Game Summary:

Auxilium is a first person, 4 vs. 4, multiplayer game developed for the PC. The game is a class based shooter with four unique characters to choose from. Each character have a unique ability to counter other characters as well as gain an edge in achieving the games Capture-the-Flag (CTF) objective.

The action packed game is set in a futuristic world that uses magic called Auxilium as a power source. This magic in its most volatile state can destroy a fraction of the world and must not run into the wrong hands. Two factions now fight for control for this power in four distinctly unique maps and only one team can emerge victorious.

Click to Navigate Through Sections
OVERVIEW
LEVEL DESIGN
POSTMORTEM
 

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