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Game: RE:BOUND

Genre: Action Adventure, Puzzle

Team Size: 17 Developers

Team Name: Moon Hook Studios

Engine: Unreal Engine 4 (16.3)

Development Time: 6 Months

  • Level Design

  • World Building

  • Rapid Prototyping

  • Lighting Integration

  • Level Sequence Animation

  • Cinematic | Cut-scenes

  • Scripted Sequences

GAME INSTALLER

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OVERVIEW
LEVEL DESIGN
POSTMORTEM
Game Summary:

Rebound is a third person action-adventure game developed for the PC and PS4. The player take on the role of Avery, a spunky space explorer that has crash landed on an alien planet and must find a way to get off. Using a glaive that has ricocheting capabilities, Avery must fend off from hostile enemies and solve puzzles to find three beacons that are required to be placed in a transmitter to signal for help.

Each beacon is located at the end of 3 distinct levels connected to a center hub with the transmitter. The glaive can also be used to mark multiple targets and reach long distance targets with just a single throw. At the end, after placing all three beacons into the transmitter, the game ends with a signal beaming into the sky.

Click to Navigate Through Sections
OVERVIEW
LEVEL DESIGN
POSTMORTEM
 

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